// DlgStatus.cpp : implementation file
//

#include "stdafx.h"
#include "DlgStatus.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDlgStatus dialog


CDlgStatus::CDlgStatus(CWnd* pParent /*=NULL*/)
	: CDialog(CDlgStatus::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDlgStatus)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CDlgStatus::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDlgStatus)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDlgStatus, CDialog)
	//{{AFX_MSG_MAP(CDlgStatus)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDlgStatus message handlers

void CDlgStatus::OnOK() 
{
	// TODO: Add extra validation here
	
	//CDialog::OnOK();
}

void CDlgStatus::OnCancel() 
{
	// TODO: Add extra cleanup here
	
	//	CDialog::OnCancel();
}



BOOL CDlgStatus::DestroyWindow() 
{
	// TODO: Add your specialized code here and/or call the base class
	
	return CDialog::DestroyWindow();
	
}

void CDlgStatus::PostNcDestroy() 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CDialog::PostNcDestroy();
	delete this;
}
